Naturum: A College of Magic in Melias

Melias is a world of high fantasy, so there has got to be magic. I mean, what the hell are we all doing here if there isn’t magic in a fantasy world?

Many of the characters that dwell in Melias wield magic, so I figured, rather than pulling random spells outta my ass situationally depending on plot, I’d split all the magic spells in Melias into four groups: The Naturum, the Arcanum, the Etherium, and the Mysterium. An entry detailing all of these colleges would be long, boring, and dry. So I’ll do one at a time.

You see, each college’s name is a direct refection of the spell disciplines that each college has. Naturum focuses on spells that harness the raw power of Melias itself (the four elements) and at greater levels, a master of the Naturum college can command the intangible forces that govern Melias as well. Like slowing down time, or using the force of gravity to crush a heavily armored foe.

From largest to smallest, here’s how it’s broken down: College – – – Primal Source – – – Energy Source – – – Discipline – – – Spells. Take a look at the picture, and then I’ll explain more:

Naturum_Tree

See? You got the college at the top, Naturum. Then, you have the Primal Source (where all the spells are ultimately drawn from) in a rectangle, and then the Energy Sources which are circled. The disciplines are where we’ll get into all the spells.

Spellcasters in Melias cannot just fling a fireball, or spit a curse. They must channel their focus deep into the primal source of the spell they want to cast and make it manifest into an Energy Source. For example, if I wanted to cast that aforementioned fireball, I would tap into the collective energy of ALL elements, and then make the fire materialize, often in my hand. Once materialized, I can recall the incantation verbally or in my mind (depending on my skill) and then let that fucker fly.

For those of you that are interested (that’s like…ALL of you), I’ll explain what kind of spells one can find in each discipline.

Fire

Pyromancy– generation of flames, controlling conjured fire and naturally occurring fire, extinguishing flames, exacerbating them.

Detonation- make volatile substances explode, generate explosions, smash atoms together and then pull them apart.

Ionikinesis- control and generate plasma, change its form to weaponize or fortify

Water

Hydromancy- creation of water molecules, controlling water, changing tides, shoot crushing geysers of water at enemies, walk on water

Frostfreeze water, make stabbing weapons out of ice, ice projectiles, freeze targets

Time– slow down time, speed it up, pause it, rewind it

Fauna

Communion– speak with animals, understand animals, ask animals for help, share vision and other senses, understand an animal’s intentions

Ascension– bolstering animals, healing them, making them stronger, making them bolder

Flora

Vibrancemake plants grow, recede to your whim, control plants, communicate with plants

Alchemy- the distillation of magical properties contained within an object, potion making, salve making, transmutation

Mutation– alteration of natural world via biological manipulation. Generate extra limbs, improve senses, merge species together, splice species with yourself

Earth

Tectonomancy- controlling dirt, sand, rock as weaponized or defensive forms, generate earthquakes, make fissures in the ground

Physiokensis- Controlling physics itself- slowing objects down, speeding them up, tearing them apart, pulling them together, moving them, throwing them

Gravity- crush targets, throw spheres of superdense force, eliminate gravity, multiply it, make targets lighter, heavier

Wind

Aneomancy- controlling wind to push, pull, or smash into targets, compressing air into piercing projectiles and slicing blades, levitation, flying

Electricity- projectiles, protection, arcing from one target to another

Weather- generate/calm storms and other natural disasters, command powerful storms like tornadoes and hurricanes, create tidal waves, rain, sunshine

I think that does it for now. There’s three more colleges to talk about whether you like it or not, so strap on uh, I mean in and get ready to read, or to tell me to go fuck myself.

Writing is a Higher Form of Masturbation

I’m not joking about the title.

When you think about it, what does a writer really do? Just that- we have stories in our heads, so we gotta get them out. Well, at least that’s what it’s like for me, but I must say the whole process from start to finish just makes me stiff. I love writing and comin’ up with shit as much as the next author, so I’ve decided to try out a new idea. All too often (and I’m sure 99.9% of you can relate to this), I have ideas that will never fit into a novel. They’re too small scale, or they’d be good for a scene in a novel, or something like that. And some of them actually aren’t all that asinine. So that leaves me with an overflow of cool ideas that might work together, but nowhere to put them. Until now, bitches.

Thanks to AutoRealm, I can create gigantic worlds as a framework for my ideas. All you do is download this program (it’s free) and you can create massive maps (or small ones) that can be used for role playing, recreation, or whatever. After getting used to the interface, I created a world called Melias, and this is where I will start with my new idea:

99 Cent Novellas.

I figured, what better way than to stroke my brain than putting all these little ideas and scenes into a novella? Like serials. They can be produced quickly (and with quality), and can be sold for cheap. Every single one of these novellas that I will produce will be 99 cents on Amazon. All of em’. And these novellas won’t stop at just Melias. I plan on creating a whole host of other worlds with a whole string of fresh novellas! And here’s the thing. Each novella will be its own story, with unique characters and places. Here, take a look at where the first group of novellas will take place:

99CN_Galivec

Galivec is a relatively small continent in Melias, and will be the stage for my first tale: The Path of the Warrior Shaman. Here’s some concept art of the main character:

99CN_WarriorShaman

Ah, fresh ideas, fresh starts. Love it. See what I mean? How can writing not be akin to pullin’ the mower? I created a skeleton where I can literally write with no limits as much or as little as I want. And since I have another job other than this one, I don’t need to worry about writing being my main source of income. I can focus on the writing and the art, and that’s all I really want. A limitless creative outlet that I can take refuge in.

Too many people see writing as a business. And that makes for shitty writing. More and more authors, writers, whatever need to remember (if they haven’t already) that you must be true to your art form. Take criticism, but don’t ever let it completely alter the fundamentals of your work. Because when we get down to it, who are we really creating novels, paintings, poems, blah blah blah for?

Our metaphorical authorpenis.

Kone 2.0 Concept Art and…Other Things

Life is one long stretch of time where shit happens that is good and bad.

True is this for real people and fictional characters. This blog entry will focus on Kone, one of Alistar’s friends in Blestemul, the new book I’m writing. Kone is an Ironsoul, which means that he has mechanical parts mixed in with organic ones. After a particularly nasty bit of business in the plot line, Kone had most of his living body destroyed, meaning now he is almost completely mechanical. His brain did not survive; rather they stuffed “Kone” into an extremely sophisticated CPU, where he is who he is, but now he can process like a computer. Traumatic to say the least, but not without its benefits. Kone now is a sophisticated war machine, meaning that he has all sorts of military-grade treasures and goodies (I won’t reveal why). Navigation systems, enhanced tracking and sensory awareness, strength, reflex, and agility augmentation, hacking, electronic disruption, and a whole laundry godman list of other terrific shit. Take a look at some (shitty) concept art that I drew for Kone 2.0:

KoneConceptArt2_TCoUBlestemul

The skin on him cannot even fit over the mechanical parts, making it look unnatural. The face plate is synthetic, and does nothing to add humanity. I can’t say why I did this to Kone. And not in a “reveal the ending” kind of way, I truly don’t know why I did this to him. Perhaps I deemed him uninteresting, and needing a new angle. Maybe I was getting lazy, and needed an ace in the hole for later chapters. Maybe I just felt…cruel that day. Or maybe it was a combination of something else entirely. I don’t know.

Shit happens. We are all aware of this, whether it is fictional or real, everything happens to everybody for a specific reason. These reasons are either identifiable immediately, or take some time to reveal themselves. Sometimes, I can feel the world plotting. And I don’t mean people, I can feel the noose of life tighten around my fragile, mortal neck and then loosen when I least expect it. I felt the world plotting against me all my life, but I didn’t really understand what it meant until recently. Yesterday, my car got smashed into by an old man with shitty eyes and a big car. I could feel the incident looming long before it occurred.

Sometimes, I feel as though it maybe is death keeping my ego in check. God, devil, demon, angel, who knows. I worry. I worry because I this time of year always means trouble for me. And as the demons travel in threes, I worry. I worry because maybe this isn’t the end. I worry because maybe there’s more darkness to come.

I will always be on the edge of the abyss, staring into the black. It’s where I belong. Partially (mostly) by choice. And maybe sometimes this bleeds into my writing. Maybe all this shit means something, and I am just a lil’ ol’ pawn in a Chess game so grand and convoluted that I’ll never be anything more than just a basic piece. Maybe I’m full of shit.

Feelings of doom, bad omen, signs. They are everywhere. They can be heeded, ignored, embraced, destroyed, hidden, a whole manner of things. The feelings I get, the thoughts I have, the dream I dream. They are all connected somehow in a massive web that connects me to life, and all the forces that drawn upon it.

Or maybe I’m just a Pawn aspiring to be a King.

Dire Times = Dire Changes

So…Blestmeul ran wild last night.

I was just putzin’ along, writin’ my shit, and low and behold, the story threw me a curve. Not me, the story itself. In this situation, one of the main characters, Kone? He makes a very big decision that ultimately effects how the story will run. It’s strange sometimes how that happens.

Well, I don’t want to tell you what he did of course. It’ll fuck up the book if you ever want to read it. But I changed him completely all the same. Due to an event that I won’t disclose, Kone went from being partially cybernetic to almost completely all robot. That’s not all, either. He got a shit ton of military grade robotics and upgrades to make him a more efficient man-machine (I’ll post concept art detailing this in the near future). I’m not sure why I did that, to be honest. The story just…took a left turn.

This isn’t the first time its happened in this story. Originally, Kone wasn’t even a character. He came in to help progress the plot early in the book. I built him on a whim, and then added dimension as needed. No, he was supposed to forge a greater relationship with Alistar as time passed. I wanted them to be in each other’s pockets, but that might not be the case right now.

Turns out, Spek, my Groar character? He took over. His life force and personality in the story completely overshadowed Kone, and I simply ran with it. Now now, I’m not ditching Kone. I just found his purpose, and his purpose is not what I expected. The only relationship that is headed in the original direction I intended was with Jala and Alistar. Blestemul isn’t even the same anymore.

See, that’s why I don’t like to plan too much. I don’t like to have the whole story piece by piece, bit by bit laid out for me. If I start sticking to a well crafted plan I’ve made for myself, the writing turns to shit. I mean it too. Unreadable, even by friends or family. My mind is too obsessive and frantic to follow a plan. Does that make me better? No. But it does…force me to think in a different way. Special? No. Unique? I like to think so.

Anyway, this whole entry was on sudden changes if you’re playing the shitty home game. Sometimes, a story just doesn’t go the way you want it to. But that doesn’t mean that you no longer have a story. You simply have a new one. Everyone is so afraid of change, I feel. Especially writers. That’s why I don’t identify with that crowd.

Sometimes, a sudden turn in what seems to be the wrong direction can be the best godamn thing you can do for whatever piece of art you’re working on. Fuck, it can be the best thing for just living your life! Don’t be afraid if your novel is going in a place you don’t like, or understand straight away. Let it run! And if it still turns out shitty?

Just write another one.

Weapons- Lots and Lots of Weapons

Imaginary worlds allow one to create anything.

That’s why I like writing the most. Fuck the whole writing for an audience thing- I might aw well be masturbating at this point. I like makin’ shit up and then having it work in a world that will never be. My own fantasies coming to life, could it get any better? Of course it could, but for me it’s pretty close to a perfect hobby.

Anyway, before I delete that last paragraph, I wanted to touch down on weapons. I like weapons. A lot. And more than liking weapons, I enjoy creating my own. I’ve always had a fascination with things that can kill. I don’t know why. I don’t hunt, fish, or do other activities that put animals directly in harm’s way. But I do like violence, and I do like bad people getting what they deserve, so I guess weapons always have, and always will, hold a special place in my thundering heart.

Here’s some pictures of shit I made up:

WeaponConcepts3_TCoUBlestemul

These sketches are some mixed concepts. I included a Fundament assault rifle (they’re the main baddies in the book) along with some Incub technologies. Incubs have one eye, so I tried to develop a weapon that would cater to that. Larger rifles would have a stock that one would put against the chest, and stare down the sight without being able to blink. The harmonic knife is a weird one…I’m not sure how it works but it disrupts atoms, literally shaking them apart to create horrific wounds when used on soft targets. Here’s another slab ‘o art:

WeaponConcepts4_TCoUBlestemul

These weapons are almost ALL of Incub design. The two worth noting are the plasma hook and the longshot at the bottom. The plasma hook is a lofty idea- you could generate an arc of plasmatic energy that moves like a boomerang (without returning to you) and explodes with tremendous violence upon impact. As for how it would work, I have no idea. The longshot at the bottom is basically the most accurate projectile weapon on Urth. As long as its sight/scope is calibrated properly, the shot will literally go wherever the crosshair/bead is. Only operator error can alter the shot. More shit:

WeaponConcepts5_TCoUBlestemul

These are all Groar weapons. Heavy, artistic, and functional, these weapons personify what being a Groar means. Their version of a pistol weighs forty pounds, and uses a projectile that pierces through tough armor, and then shatters into stages all along the soft and doughy insides of their target.

Well, that about does it for today. I’m tired and bored of boring you. Take a look at my shit, leave a comment, all that good crap. Bye-bye.

 

Final Concept Art for Spek- Totem Sledge

Hello again.
Just finished my new character Spek’s main weapon- the totem sledge.  Here’s the pic, and the explanation will be below:

Okay, so a totem sledge is a special ritualistic weapon that is very typical in Groar culture (at roughly 300-500 lbs, only a Groar can wield it anyway.). It can mean many things to many different Groars. Sometimes, a single totem sledge can mean one thing to a group, or many things for all Groars. Think of it as an ambiguous symbol of authority, or an abstract book. Anyway, dominant and powerful Groars typically  have the most grand totem sledges, adorn and well made. As ornate as some can get, make no mistake. It can be torn off the mantle and used to smash the owner’s enemies. Typically, a family can have a totem sledge (like a coat of arms), or a city, or a tribe, or a village, etc.

If there is a task that must be completed, sometimes Groars will use the totem sledge in said task. As a rule, totem sledges can be cleaned, but  not repaired. Scars and marks tell the weapon’s, and the owner’s tales, and the sign of a good totem sledge is one that can last for many many battles. When it breaks, a new totem sledge is often made from remains. But, a totem sledge can be created in any way an individual chooses.

Alright, that’s the end.

Final Concept Art: Spek

Well, waiting for you shit sniffers to actually say something is like waiting for a slug to crawl out of my bowels, so I went ahead and did whatever the fuck I wanted to do. For those of you that are playing the home game, this is Spek, a new character that I created in the world of Urth. He’s a Groar, and an agent of an organization that strives to mix the cultures of City Groars (modern, socialized, organized) and Tribal Groars (secretive, wild, primitive) so that both “sects” of his people can learn and grow from one another. Here’s his picture:

Yeah, he dosen’t have balls cuz he’s pseudoreptilian. All his shit flops out of a cloaca.

I’m tired. That’s all for today.

Help Create a Character: Spek

Hello all.

Okay, so I’m in a place in my book where my characters are really starting to take shape and develop personalities other than the ones I’ve given them, and usually as I write, I like to create how they would look in my head. Until now, I’ve only posted sketches and rough ideas for any characters that I’ve created, but I’d like to get some input from someone other than myself (because my ideas may suck for all I know) in order to help make this book a reality. I’m going to post some concept art of a character that I’ve introduced in the book- Spek. He’s a Groar male that is dedicated to the assimilation of Groar culture regardless of societal differences.  He is like a lot of Groars- quick to anger, quick to help, quick to forgive, violent. But he is refined, intelligent, generous, kind, and noble. If you look below, you’ll see some of the concepts that I’ve been throwing around for him. Once you’re done with that, I have another favor to ask.

Okay, so that’s what I have. Not so good. That favor that I was asking you for- tell me how you think he would look based on the feel you get from his role in the story. Here are some excerpts of his lines from TCoU: Blestemul.

1. “One screeched and ran forward. Spek clenched his jaw and stepped to the side, dodging the first swipe with the creature’s machete. A huge strike with Spek’s right claw nearly ripped the creature’s jaw off. It fell, and Spek slammed his foot into its stomach, make his foe fly backwards into the swamp. He heard the monster smash into a tree and fall silent.”

2. ““Looking at your surroundings, reading enemy minds, feeding you intel. You’ll have to do everything else though. Spek tightened his grip on the totem sledge. “That’s fine.” His eyes stopped glowing, the light falling into the dark pools of gleaming tar.”

3. “Me? I educate tribals. It’s a personal endeavor of mine, I want my people to be united or at least understanding of one another. City Groars are accepting of different senitents, but tribals are isolated, and scared. All tribals are good people, they’re just misinformed about the outside world.” Spek clapped a hand on the chief’s shoulder. The Chief held a smile back, his eyes giving way to blue. Other Groars followed suit.”

I know a lot of this is outta context, so if you have questions, lemmie know. If this thing goes well, I’ll do it for all my characters. I think it would be pretty godamn terrific if I I got some help developing characters, and I would love to hear your suggestions and ideas. Please, tell me what you think! Help me make a good character.

Character Concept Art and More

As I trudge through the swamps of Urth with my mind and mouth open, I decided that I’d like to introduce you to a character of mine. Well, two to be exact. I refer to Alistar and Kone and Jala a lot, but if you’re not reading the book, you’re prolly a lil’ lost. So I’ve decided that I want you to meet a few of my characters before we continue on. The first picture is a quick and rough sketch of Alistar Crowne, the main good guy in the novel. Take a look:

 

This is how I basically wanted him to look. He’s got muscle, but he’s definitely got fat, too. I wanted him to be imperfect. He gets winded. He get’s discouraged. He gets angry. I also changed his appearance a little more too. I didn’t want him to have dark hair any longer, so I changed it to dirty blonde. It’s also a little bit longer in the novel, and his frame is bigger. He’s more of a graceless bruiser than a agile duelist. I added a gut too because I have a gut, and I still get around. Except for the hair color and length, if you’re still doing the math, I modeled his figure after my own because well. It’s easier to understand and write about something that you live. I rarely make characters that are perfect. They always have a problem, or something they don’t like to talk about. Not a secret mind you (some do, some don’t), but something they’ve done that they’re ashamed of, or the like.

Another thing that can be important when developing a character regardless of what genre you find yourself in is giving dimension. There are many ways to give dimension to a character, such as hobbies, speech patterns, how they interact with the living beings around them, how they approach/solve problems, etc. My favorite way? Have a good character do something out of character. Like commit a rape, murder, or theft. Alistar has plenty of things he doesn’t like to talk about, but he does anyway because his personality, and his conscience, won’t let him stay silent. He’s boisterous, intelligent, and jovial. He can also be cruel, savage, and merciless. It’s all about dimension. Also, I like to illustrate what I find strong about the character obtusely. Try having them do something a certain way that forces readers to look inbetween the lines. Do you have any tricks or tips you could share? I’d love to hear em’, trust me. I’m always learning. Anyway, Alistar’s best buddy is a man named Konemies, or Kone for short. He’s an Ironsoul- an individual who is part machine, part organic lifeform. Here’s some concept art for this fine gentleman:

He and Alistar go way back, and because of Alistar’s less than subtle push for free reconstructive surgery after a particularly nasty occurrence, Kone has become more human than man. That also means he has a lot of tricks up his sleeve, such as night vision, GPS map overlay, numerous engineering, maintenance, and weapon attachments to his mechanical arm, and so on. He used to be a terrific engineer- truly gifted with knowing the intricacies of machines, computers, and electronics. Just because, however, he doesn’t do this as a formal job any more, doesn’t mean he doesn’t do it at all. He is truly a gearhead, both physically, and metaphorically. Because of everything Alistar and he have gone through, he will follow his buddy to the ends of the Urth and back. I was thinking of maybe having them maybe be together as a homosexual couple in their past, but I’m not sure if I wanna do that yet.

Last but not least, I thought it might be good to show you where this epic yarn will be taking place. Below is a map that details that starting area, and explains the total area, of where the story takes place. Right now, they are in the volcanic swamps just past the Great Gash Mountain Pass. Take a look:

This map is only a lil’ outdated. I’ve changed a few things around since I drew this thing, but the basic gist of it remains the same. Alright then, I’ve about had it for today. Tell me what you think, give me your comments, all that bullshit. Bye bye.

Swamps of the Damned and the Groar

I’ve been waiting to write about this place all my life, to be honest. In one way or another, the next scene of my book was always going to be created because it was always a part of me. Our characters are navigating the darkest and most primeval swamps in this sector of Urth. Largely uncharted, it has one main path carved through it to the Groar capitol, and then on to Blunt on the other side (Blunt is a massive city in the book, think twice the size of NYC).

Bizarre creatures lurk within the black waters and foreboding shadows. Because of the dense canopy of vines, mosses, and leaves, it always looks like dusk inside the swamp until nightfall, where it is virtually pitch black. Cruel sentient creatures, called Lazgah, make their home in the swamps, along with a whole host of other deadly flora and fauna that make the entire place a huge deathtrap if you don’t have a guide to show you the way. Carnivorous plants, quicksand, deep fields of black tar-mud, active volcanoes, dangerous animals, bandits, smugglers, gangs, all take refuge in the unknown parts of the swamp. Here’s some art depicting some strange life forms our heroes will run across:

Lazgah weapons are at the top, but if you look at the lower right hand corner of the page, you’ll see a bizarre plant in bloom. Yes, those are teeth on its petals, and teeth line its massive saw palmetto like leaves down to the base of the plant. It grows between 7 to 8 feet from the base, but is not carnivorous. The teeth act as little tiny armor plates that help reenforce the tough outer skin of the thick and succulent petals.  To the left of the massive bloom, you’ll see plants that are a mix between amphibian and flowers. They are plants that utilize frog-like eyes, and are capable of watching things that pass by. They don’t really see too well, as they don’t have a brain, but basic visual data gets fed into the plant that tells it when to retreat its stalk, and when to stay vigilant. Don’t forget the massive snake, either. Huge and venomous. Think…anaconda with poison glands the size of gallon jugs. It not only bites, but constricts, making sure its prey dies quickly.
Our travelers also meet a Groar named Spek who helps them on their journey. Spek is a Groar that is on a mission to educate tribal Groars (individuals who live outside of the civilized world) in order to preserve their way of life, and to help understand life outside of the swamp. He’ll be showing up later in the story with a Totem Sledge, a special Groar weapon that is used in rituals, and it actual combat. It stands 6 feet tall, and weighs over 300 lbs. Take a look:

I also included a common Groar assault rifle, utilize a special cartridge that really tears into organic targets. Groar weapons are massive, powerful, and spectacularly ornate.

I’m fallin’ asleep I’m so tired. I’m gonna end this. As always you tight-lipped fucks, give me some feedback.