I’m back. Great vacation- got some good time with the lovely wife and some good times at a massive theme park. Enough of that, let’s get into the shit right away.
Before post concept art, I want to tell you all something. I bit the progress bullet, stopped being a whiny bitch, and opened my Kindle account for selling my books. If you’re at this stage, you can click on this link. It was painless, and now? I can start uploading m’shit. And you’ll all be the first ones to know when I do. Setting up a Kindle publishing account is easy as fuck. It’s just like setting up an e-mail account. Also, make sure you have your social security card ready, too.
Alright, with that exciting (for me at least) announcement out of the way, I wanted to continue with the explanation of plasmatic weapons in TCoU:Blestemul. While I was forty thousand feet in the fuckin’ air, I came up with some pretty solid diagrams as to how actual rifle would look. The first picture (the one below) is an outdated version of what the weapon would look like. However, its parts are all current. You see, in Urth, there are bizarre new elements formed after the cataclysm. These elements allowed the technology for such energy weapons to exist (I will cover ALL the elements I “invented” in a later entry). Enough. Here’s the art:
These are the basic parts to what a standard E.A. rifle would look like. I didn’t think the look of the weapon felt right, though. It looked too…primitive. Too…fragile. Basic. I mean, pick an adjective it just don’look right. So, I tweaked it and came up with a final concept for a basic E.A. weapon found all over Urth. Take a look at this shit:
Much better. Here, I detailed the furniture of the weapon rather than the actual internal mechanisms n’ shit. A protruding barrel didn’t make any sense to me, along with a defined seating for the weapon’s guts. So, I made an all inclusive model that keeps everything contained, controlled, and monitored. I made it look more futuristic (for lack of a better term) to satisfy any sci-fi tech cravings I had at the time. I also included some specs on the weapon itself, like rate of fire, projectile effective range, and so-on.
Honestly? I’ve been trying to develop a competent weapon like this since I was 12. I am 26 now. Only recently did I find the real science and facts I needed to mutate and bend to my will. It ain’t easy being inside my head, and I don’t say that because I think I’m special or unique. I say that because I have O.C.D., or Obsessive Compulsive Disorder. Ideas, worries, thoughts, they are always smashing around in my skull, and the urge to constantly improve my fiction and make the ideas I present inside my work as plausible causes me to create something like this. Sometimes, I think talent is just another word for obsession. Do I consider myself talented? No. I’ve always seen myself as someone that loves the creative process so much, that I can’t stop doing it. Is that talent? Okay then. I’m talented. But I think a more appropriate term would be obsessed.
Alright then, another post down. I want FEEDBACK. You. Fucking. Tools. Speak up! Good and bad critique (as long as its constructive) will be read, considered, and responded to. Don’t be silent. Tell me I suck, or tell me I’m awesome, as long as you have an actual path of reasoning behind your opinion, I will not ignore it.
You could show me that thing, and probably convince me it was a design for a real goddamn gun. You’ve honestly got so much detail there that if you started bullshitting me, I wouldn’t be able to tell. But now I want to know how it works!
Thanks a lot, man! For a basic overview, read my previous entry. I’m going to describe how it all comes together in a later entry.